{"id":793,"date":"2021-06-01T14:02:58","date_gmt":"2021-06-01T14:02:58","guid":{"rendered":"https:\/\/eversim-sas.com\/?page_id=793"},"modified":"2021-09-21T17:00:05","modified_gmt":"2021-09-21T17:00:05","slug":"technology-2","status":"publish","type":"page","link":"https:\/\/eversim-sas.com\/?page_id=793&lang=en","title":{"rendered":"Technology"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"793\" class=\"elementor elementor-793\" data-elementor-settings=\"[]\">\n\t\t\t\t\t\t\t<div class=\"elementor-section-wrap\">\n\t\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-7690b95 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"7690b95\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-41d2527\" data-id=\"41d2527\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-d77207c elementor-widget elementor-widget-text-editor\" data-id=\"d77207c\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t<p>Our products are developed with a game engine based on a powerful object-oriented C++ library. This multi-platform library enables us to design games or multimedia applications for PC\/Mac, mobile or consoles<\/p><p>It is used for most of our in-house projects developments, affording great efficiency and code reusability. This method facilitates product maintenance and increase\u00a0 our development capacity.<\/p><p>The engine include the follwing features:<\/p><ul><li>a multitask and multithread engine (event-oriented, and entity-class programming)<\/li><li>a 3D engine using powerful 3D technologies (based on OpenGL)<\/li><li>a physic engine with object hierarchy (dynamics, collisions, particles, skeleton animation)<\/li><li>a module dedicated to multiplayer network gaming.<\/li><li>a module dedicated to AI programming<\/li><li>a multimedia module (video or sound streaming, image import\/export, 3d objets import)<\/li><li>mobile features support: tactile interface, GPS usage, photo or video capture, QR code decoding<\/li><li>a built-in profiler module to facilitate optimisation and debugging<\/li><li>a localisation module including full support of unicode allowing easy multilingual adaptation<\/li><li>A web interface module allowing easy access to databases, sending web requests or files transfers.<\/li><li>a DRM &amp; versioning module: for encrypting, registration, and automatic updates system for end users.<\/li><\/ul>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Our products are developed with a game engine based on a powerful object-oriented C++ library. This multi-platform library enables us to design games or multimedia applications for PC\/Mac, mobile or consoles It is used for most of our in-house projects [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"page-templates\/page_fullwidth.php","meta":{"footnotes":""},"class_list":["post-793","page","type-page","status-publish","hentry","clearfix"],"_links":{"self":[{"href":"https:\/\/eversim-sas.com\/index.php?rest_route=\/wp\/v2\/pages\/793","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/eversim-sas.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/eversim-sas.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/eversim-sas.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/eversim-sas.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=793"}],"version-history":[{"count":13,"href":"https:\/\/eversim-sas.com\/index.php?rest_route=\/wp\/v2\/pages\/793\/revisions"}],"predecessor-version":[{"id":1349,"href":"https:\/\/eversim-sas.com\/index.php?rest_route=\/wp\/v2\/pages\/793\/revisions\/1349"}],"wp:attachment":[{"href":"https:\/\/eversim-sas.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=793"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}